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If you get lightning strike, 6 point blue skill, and are good at fighting you can charge into 3 armies and beat them all 1 at time. Otherwise try to offer fights that are winnable but the AI thinks it can win to bait battles. Block army works on land but not sea, but you can usually catch them as they make landfall. It's annoying and just something you get used to. Then when it's your turn you can move next to them but don't have quite enough movement to get to the center of their zone to attack. Due to the zone of control system, it's capable of force marching to something like 90-95% your movement range. The computer is just inhumanly good about knowing your movement range. Other lores offer debuffs or buffs for your own heroes, if your lords are mounted be sure to break off and charge back in for the damage bonus frequently. Lore of light can be used to net the enemy in place while your archers melt them. Concentrated archer fire works but you might need to kite the lord with another unit, once engaged with your troops and surrounded your archers tend to stop firing. Tyrion is great duelist and can 1v1 if you can set it up. Dealing with the enemy lords depends on the lord and circumstances. Conversely, try to get the enemy to blob and line up those side shots yourself. Avoid long straight lines as a side shot from hydra/dragon can waste an entire unit in one shot. Blobing up is extremely easy to punish with vortex skills now, make sure your bring your own mages and spread your units out more. Magic is definitely more powerful which works both ways. Does falling behind on the rituals mean game over, or can you just invade the leading faction in the end? I have more than enough fragments- I just am never in the position to deal with a huge chaos invasion on top of other battles. I can’t do those two things while also activating a ritual that sends 5 chaos armies my way.
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After yesterday’s general tour of the Total War: Warhammer 2 campaign map, Creative Assembly have now released some Dark Elf gameplay.